GameBoy Emulator in Jai
Math module for jai (The Language™)
Modules for the language being developed by Thekla, Inc.
No description provided.
Basic examples of code interop between Jai <—> C/C++ <—> nasm (x86-64)
No description provided.
This repo contains the code that you could have after following Vulkan Guide until the end of chapter 2.
Linear Algebra module written in Jai, for games.
Jai Cryptography Library
Easy to use ECS library in Jai
a modern vim replacement
jai lang module: Physics_AVBD_2D
Tools to support a game engine, such as file type readers and writers or a meta data generator.
A bunch of math functions taken from "real time collision detection by christer ericson".
ECMAScript compliant Regex written in Jai
A simpler wrapper for Simp.
A Microui port to Jai
Updated Vulkan 1.3 bindings for Jai
Simple Intel 8086 disassempler. Done as a part of Casey Muratori's performance aware course. Written in Jai
No description provided.
Jai bindings for miniaudio
Jai binding for ValvE's GameNetworkingSockets C/C++ networking library
No description provided.
Advanced math functions for Jai